

Once the letters ' ontri' have been typed, a list of IntelliSense suggestions appears. Place the cursor on a new line inside the body of a class that derives from MonoBehaviour.īegin typing the name of a Unity message, such as OnTriggerEnter. Intellisense code-completion makes it easy to implement Unity API messages in MonoBehaviour scripts, and assists with learning the Unity API. In Visual Studio for Mac, highlight or place the cursor over the Unity API you want to learn about, then press Cmd+ '.

You can also use the Help > Unity API Reference menu instead of the keybinding.In Visual Studio, highlight or place the cursor over the Unity API you want to learn about, then press Ctrl+ Alt+ M, Ctrl+ H.

If Visual Studio Tools for Unity doesn't find the API documentation locally, it will try to find it online. You can access the Unity scripting documentation quickly from Visual Studio. Once Visual Studio is set as the external editor for Unity, double-clicking a script from the Unity editor will automatically launch or switch to Visual Studio and open the chosen script.Īlternatively, you can open Visual Studio with no script open in the source editor by selecting the Assets > Open C# Project menu in Unity. In this section, you'll learn how to use Visual Studio Tools for Unity's integration and productivity features, and how to use the Visual Studio debugger for Unity development. Place the cursor somewhere on the Vector3 symbol within the Update method and press ⌘ Command + '.-> Visual Studio for Mac provides quick access to Unity documentation within the code editor. Task 4: Exploring Unity features in Visual Studio for Mac. Stop the debugging session by clicking the Stop button. Just download Visual Studio Community, switch default Unity IDE and enjoy very smooth integration. I published this article some time ago and Unity environment changed a lot. Unity development on macOS with Visual Studio Code.

Select a Unity instance from the list and click the Attach button. In the Attach to Process dialog, select Unity Debugger option in the Debugger drop-down menu at the bottom. In Visual Studio for Mac, on the top menu, choose Run Attach to Process.
